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This section of the rules covers procedures for any league or cup matches shortened due to unfit surfaces or bad weather.
In weather affected matches and rules relative thereto the following shall apply: (revised 2025)
Grace Period – in league matches in all Saturday divisions, the umpires shall permit a cumulative period of 30 minutes delay or interruption to the game (whether at the start or during a game, and whether in one or more occurrences) before there are any overs reductions.
Example 1: a Saturday Championship league game due to start at 1230pm is delayed by weather until 1250pm. The game starts at 1250pm and a full 50 over game can continue
Example 2: a 50 over league game is due to start at 1230pm. It is delayed due to weather by 15 minutes until 1245pm. The game then starts at 1245pm and is still a 50 over game. During the first innings however, there is a further weather delay of 75 minutes (so the game has been delayed by 90 minutes in total). At that point the number of overs in the game is reduced as follows, namely 90-30(grace) = 60 minutes = 8 overs per side, a 42 over game.
Any Grace Period shall be counted in calculating time allotted and scheduled time for an innings cessation for the purposes of the slow over rate rules.
Minimum Overs –
in Saturday League matches the minimum is 20 overs per innings,
In Sunday League matches the minimum is 15 overs per innings (new for 2025 season)
in Cup matches the minimum is 10 overs per innings,
in GMCL20 the minimum is 5 overs per innings.
5.1.1.1.1. Bonus Points are now applicable to all games, irrespective of weather reductions
5.1.1.1.1.1. This is because the system cannot differentiate.
5.1.2.1.1. In our Saturday Divisions 4, 5 and 6 and Sunday Divisions, GMCL has a Rain Panel of Umpires to prevent unnecessary travel and reduce match day expenses when there are poor conditions at grounds due to weather on the morning of the game.
5.1.2.1.2. Reasoning
5.1.2.1.2.1. If the home team considers that their ground for a Saturday Fixture is not fit and is unlikely to be fit for any play,
5.1.2.1.2.2. then the club can call in a Rain Panel Umpire to make a decision in advance of the game to save costs of full umpires and travelling by their own team and their opponents.
5.1.2.1.3. Details
5.1.2.1.3.1. Details of available umpires will be published here before the start of the season
5.1.2.1.3.2. The full procedure is shown in the relevant Division Rules.
5.1.3.1.1.1. Use of reserve dates will impact other teams, other cup competitions, Sunday League games and the availability of umpires.
5.1.3.1.1.2. There are reserve dates for certain rounds of the senior cup competitions however, with a full fixture programme for around 80 Sunday Teams, there are no completely free dates, and venues may not always be available at both clubs as it is not possible to predict the cup draw and fixture league games accordingly.
5.1.3.1.1.2.1. If the weather forecast is not good, then clubs should agree (with the umpires on the day) before the game as to whether the reserve date is available or a bowl out should be the solution.
5.1.3.2.1. it must be completed on the day, no exemptions
5.1.3.2.1.1. And the result determined in accordance with the GMCL Cup bad weather rules below and the cup result rules below.
5.1.4.1.1. If bad weather delays the start of the match,
5.1.4.1.1.1. The overs have to be rearranged so that each team has an innings of equal overs and so overs will be reduced at the rate of 2 overs i.e. one per side for every 7½ minutes lost, equivalent to two overs per side every 15 minutes.
5.1.4.1.1.1.1. Less than 7.5 mins lost - 0 overs lost by both sides
5.1.4.1.1.1.2. 7. 5 mins lost - Overs lost by both sides =1
5.1.4.1.1.1.3. 15 mins lost - Overs lost by both sides =2
5.1.4.1.1.1.4. 22.5 mins lost - Overs lost by both sides =3
5.1.4.1.1.1.5. 30 mins lost - Overs lost by both sides =4
5.1.4.1.1.1.6. 37.5 mins lost - Overs lost by both sides =5
5.1.4.1.1.1.7. 45 mins lost - Overs lost by both sides =6
5.1.4.1.1.1.8. 52.5 mins lost - Overs lost by both sides =7
5.1.4.1.1.1.9. 60 mins lost - Overs lost by both sides =8
9.4.1.1.1.10. 67.5 mins (1hr 7.5 mins) lost - Overs lost by both sides =9
5.1.4.1.1.1.11. 75 mins lost (1hr 15 mins) - Overs lost by both sides =10
5.1.4.1.1.1.12. 82.5 mins lost (1hr 22.5 mins) - Overs lost by both sides =11
5.1.4.1.1.1.13. 90 mins lost (1hr 30 mins) - Overs lost by both sides =12
5.1.4.1.1.1.14. 97.5 mins lost (1hr 37.5 mins) - Overs lost by both sides =13
5.1.4.1.1.1.15. 105 mins lost (1hr 45 mins) - Overs lost by both sides =14
5.1.4.1.1.1.16. 112.5 mins lost (1hr 52.5 mins) - Overs lost by both sides =15
5.1.4.1.1.1.17. 120 mins lost (2 hrs) - Overs lost by both sides =16
5.1.4.1.1.1.18. 127.5 mins lost (2 hrs 7.5 mins) - Overs lost by both sides =17
5.1.4.1.1.1.5.1. 135 mins lost (2 hrs 15 mins) - Overs lost by both sides =18
5.1.4.1.1.1.20. 142.5 mins lost (2 hrs 22.5 mins) - Overs lost by both sides =19
5.1.4.1.1.1.21. 150 mins lost (2 hrs 30 mins) - Overs lost by both sides =20 (maximum reduction for Sunday League games)
5.1.4.1.1.1.22. 157.5 mins lost (2 hrs 37.5 mins) - Overs lost by both sides =21
5.1.4.1.1.1.23. 165 mins lost (2 hrs 45 mins) - Overs lost by both sides =22
5.1.4.1.1.1.24. 172.5 mins lost (2 hrs 52.5 mins) - Overs lost by both sides =23
5.1.4.1.1.1.25. 180 mins lost (3hrs) - Overs lost by both sides =24
5.1.4.1.1.1.26. 187.5 mins lost (3 hrs 7.5 mins) - Overs lost by both sides =25 (maximum reduction for Saturday 45 over League games)
5.1.4.1.1.1.27. 195 mins lost (3 hrs 15 mins) - Overs lost by both sides =26
5.1.4.1.1.1.28. 202.5 mins lost (3 hrs 22.5 mins)- Overs lost by both sides =27
5.1.4.1.1.1.29. 210 mins lost (3 hrs 22.5 mins) - Overs lost by both sides =28
5.1.4.1.1.1.30. 217.5 mins lost (3 hrs 22.5 mins) - Overs lost by both sides =29
5.1.4.1.1.1.31. 225 mins lost (3 hrs 22.5 mins)- Overs lost by both sides =30 (maximum reduction for Saturday 50 over League games and Sunday 40 over cup games)
5.1.4.1.1.1.32. 232.5 mins lost (3 hrs 22.5 mins)- Overs lost by both sides = 31
5.1.4.1.1.1.33. 240 mins lost (3 hrs 22.5 mins)- Overs lost by both sides = 32
5.1.4.1.1.1.34. 247.5 mins lost (3 hrs 22.5 mins)- Overs lost by both sides = 33
5.1.4.1.1.1.35. 255 mins lost (3 hrs 22.5 mins)- Overs lost by both sides = 34
5.1.4.1.1.1.36. 262.5 mins lost (3 hrs 22.5 mins)- Overs lost by both sides = 35 (maximum reduction for Sunday 45 over Cup games)
5.1.4.1.2. When a decision is made to restart
5.1.4.1.2.1. The umpires should
5.1.4.1.2.1.1. calculate the overs lost (after applying any applicable Grace Period in the league) and
5.1.4.1.2.1.2. notify the scorers of the overs lost before taking the field and
5.1.4.1.2.1.3. verify that the scoring app has been updated by both scorers
5.1.4.1.2.2. The scorers must update Play Cricket with the overs lost
5.1.4.1.2.3. If the scorers are not notified or they do not update the scoring app, the match cannot be scored correctly (because it can affect the D/L/S Par and the revised target calculations).
5.1.4.1.3.When a game does start, both sides must have at least the Minimum Overs for the competition and must be allocated an equal number of overs for the start of each innings.
5.1.4.2.1.Minimum Overs
5.1.4.2.1.1.A league or cup game cannot start without sufficient time for the Minimum Overs for the competition
5.1.4.2.2.Latest Start Time
5.1.4.2.2.1. If the calculated start time for the competition is later than any times shown here then the game must be abandoned,
5.1.4.2.2.1.1. in the league both sides would take 2 points,
5.1.4.2.2.1.2. in the cup, the game must go to the reserve date if available. If none available or this is the reserve date, then a bowl out must take place.
5.1.4.2.2.2. Because of the varied start times, grace periods in certain divisions and the minimum overs being 20 per innings in the league and 10 in the cup, there could be many latest start times across GMCL. Therefore for simplicity, we have agreed that the latest start times are as follows (assuming the interval is taken before the delayed start)
5.1.4.2.2.2.1. League to 31st August 16:45; in September 16:15
5.1.4.2.2.2.2. Cup to 31st August 17:30; in September 17:00
5.1.5.1.1. Recording the interruption,
5.1.5.1.1.1. The total number of overs for the game have to be rearranged so that each team has an innings of equal overs and
5.1.5.1.1.2. the umpires should record the time at the start of each interruption and any applicable Grace Period in the league
5.1.5.1.2. If a restart is agreed, determine time lost
5.1.5.1.2.1. the umpires calculate the total time lost between the time of the interruption and the proposed time for restart
5.1.5.1.2.2. The umpires then use the total time lost (after any Grace Period in the League) to calculate the overs lost from each innings at a rate of one for each side for every 7 1⁄2 minutes lost, equivalent to 2 for each side deducted for every 15 minutes lost, the schedule can be found below.
5.1.5.1.2.2.1 7.5 mins lost - Overs lost by both sides =1
5.1.5.1.2.2.2. 15 mins lost - Overs lost by both sides =2
5.1.5.1.2.2.3. 22.5 mins lost - Overs lost by both sides =3
5.1.5.1.2.2.4. 30 mins lost - Overs lost by both sides =4
5.1.5.1.2.2.5. 37.5 mins lost - Overs lost by both sides =5
5.1.5.1.2.2.6. 45 mins lost - Overs lost by both sides =6
5.1.5.1.2.2.7. 52.5 mins lost - Overs lost by both sides =7
5.1.5.1.2.2.8. 60 mins lost - Overs lost by both sides =8
5.1.5.1.2.2.9. 67.5 mins lost - Overs lost by both sides =9
5.1.5.1.2.2.10. 75 mins lost - Overs lost by both sides =10
5.1.5.1.2.2.11. 82.5 mins lost - Overs lost by both sides =11
5.1.5.1.2.2.12. 90 mins lost - Overs lost by both sides =12
5.1.5.1.2.2.13. 97.5 mins lost - Overs lost by both sides =13
5.1.5.1.2.2.14. 105 mins lost - Overs lost by both sides =14
5.1.5.1.2.2.15. 112.5 mins lost - Overs lost by both sides =15
5.1.5.1.2.2.16. 120 mins lost - Overs lost by both sides =16
5.1.5.1.2.2.17. 127.5 mins lost - Overs lost by both sides =17
5.1.5.1.2.2.18. 135 mins lost - Overs lost by both sides =18
5.1.5.1.2.2.5.1. 142.5 mins lost - Overs lost by both sides =19
5.1.5.1.2.2.20. 150 mins lost - Overs lost by both sides =20
5.1.5.1.2.2.21. 157.5 mins lost - Overs lost by both sides =21
5.1.5.1.2.2.22. 165 mins lost - Overs lost by both sides =22
5.1.5.1.2.2.23. 172.5 mins lost - Overs lost by both sides =23
5.1.5.1.2.2.24. 180 mins lost - Overs lost by both sides =24
5.1.5.1.2.2.25. 187.5 mins lost - Overs lost by both sides =25
5.1.5.1.2.2.26. 195 mins lost - Overs lost by both sides =26
5.1.5.1.2.2.27. 202.5 mins lost - Overs lost by both sides =27
5.1.5.1.2.2.28. 210 mins lost - Overs lost by both sides =28
5.1.5.1.2.2.29. 217.5 mins lost - Overs lost by both sides =29
5.1.5.1.2.2.30. 225 mins lost - Overs lost by both sides =30 (the max in the league)
5.1.5.1.2.2.31. 232.5 mins lost - Overs lost by both sides =31 (cup only)
5.1.5.1.2.2.32. 240 mins lost - Overs lost by both sides =32 (cup only)
5.1.5.1.2.2.33. 247.5 mins lost - Overs lost by both sides =33 (cup only)
5.1.5.1.2.2.34. 255 mins lost - Overs lost by both sides =34 (cup only)
5.1.5.1.2.2.35. 262.5 mins lost - Overs lost by both sides =35 (cup only)
5.1.5.1.2.2.36. 270 mins lost - Overs lost by both sides =36 (cup only)
5.1.5.1.2.2.37. 277.5 mins lost - Overs lost by both sides =37 (cup only)
5.1.5.1.2.2.38. 285 mins lost - Overs lost by both sides =38 (cup only)
5.1.5.1.2.2.39. 292.5 mins lost - Overs lost by both sides =39 (cup only)
5.1.5.1.2.2.40. 300 mins lost - Overs lost by both sides =40 (the max in the cup)
5.1.5.1.3. If the umpires find at any time that the total overs already faced plus the overs still to play in the first innings totals less than the Minimum Overs, then the game is to be abandoned,
5.1.5.1.3.1. in the league both sides would take 2 points,
5.1.5.1.3.2. in the cup, because the game has started, a bowl out must take place.
5.1.5.1.4. Whilst overs in the first innings remain higher than the Minimum Overs, the procedure for restart should be followed by umpires and scorers.
5.1.5.2.1. The umpires should
5.1.5.2.1.1. calculate the overs lost and
5.1.5.2.1.2. notify the scorers of the overs lost before taking the field and
5.1.5.2.1.3. verify that the scoring app has been updated by both scorers
5.1.5.2.2. The scorers must
5.1.5.2.2.1. update Play Cricket with the overs lost
5.1.5.2.3. If the scorers are not notified or they do not update the scoring app, the match cannot be scored correctly
5.1.5.2.3.1. The actions taken will generate a “Revised Target” for the second innings on Play Cricket which will be displayed on the Play Cricket app at the time the second innings commences.
5.1.5.3.1. If there is a further interruption
5.1.5.3.1.1. and the innings still exceeds the Minimum Overs and there are overs remaining, this rule should be followed again
5.1.6.1.1. Where a long weather interruption is expected during the first innings
5.1.6.1.1.1. due to weather, and teas are prepared, then captains and umpires may agree to take tea early
5.1.6.1.1.2. The benefit of this is that the turnaround between innings can be reduced to 10 minutes.
5.1.7.1.1. Should the first innings be interrupted, and the remaining overs are lost to that interruption, then the first innings shall come to an end.
5.1.7.1.2. If less than the Minimum Overs have been faced by the team batting first, then the game is abandoned,
5.1.7.1.2.1. in the league each side awarded 2 points.
5.1.7.1.2.2. In the cup, because the game has started, the game goes to a bowl out.
5.1.7.1.3. If the team batting first had already used more than the Minimum Overs,
5.1.7.1.3.1. Then the umpires should advise the scorers that the first innings has ended so they can enter overs lost into Play Cricket.
5.1.7.1.3.2. If the scorers are not notified or they do not update the scoring app, the rest of the match cannot be scored correctly
5.1.7.1.3.3. Tea will be taken if not already taken
5.1.7.1.3.4. The umpires will advise both captains and scorer of the scheduled restart time after the interval between innings.
5.1.8.1.1. If the match can start on time (or rescheduled time) after the interval between innings, then the second innings will begin with the same number of overs as the first innings.
5.1.8.1.1.1. If an over was incomplete in the first innings when it ended, this will be counted as a full over for the second innings. eg first innings 25.4 overs, second innings 26 overs.
5.1.8.1.2. If the side batting first were bowled out and did not complete their overs, the overs for the second innings are the number of overs the side batting first had available.
5.1.8.1.2.1. (eg 30 overs after delays but bowled out in 26 – then side batting second has 30 overs)
5.1.8.1.3. In addition, if overs were lost during the first innings, after the start of the match
5.1.8.1.3.1. the match will have a D/L/S Revised Target which will come into play for the Second Innings,
5.1.8.1.3.2. and, providing the scorers have correctly entered the overs lost so far at the time they were lost
5.1.8.1.3.3. when the second innings is started on the app, after all overs lost have been entered, then a Revised Target will be displayed by Play Cricket.
5.1.8.1.4. The scorers should advise the umpires of the Revised Target and the scorers must add the Revised Target to the scoreboard
5.1.8.1.4.1. The Umpires should notify both captains of the Revised Target before taking to the field.
5.1.8.1.4.2. For clarity, the revised target is the score needed to win.
5.1.8.2.1. If the game cannot be restarted at the agreed end of interval time, overs will be lost from the second innings (after using any remaining applicable Grace Period in league games)
5.1.8.2.1.1. This will mean that the game will have unequal innings and therefore a D/L/S Revised Target or a further Revised Target will come into play for the Second Innings.
5.1.8.2.1.2. As soon as the umpires have a new time for restart the umpires should calculate the time lost between the notified restart time after the interval and the new time for restart (after taking account of any remaining applicable Grace Period in league games) and
5.1.8.2.1.3. the umpires then use the time lost to calculate any (further) overs lost from the second innings at a rate of two for every 7½ minutes lost, four for every 15 minutes lost
5.1.8.2.1.3.1. 7.5 mins lost - Overs lost from 2nd innings =2 overs
5.1.8.2.1.3.2. 15 mins lost - Overs lost from 2nd innings =4 overs
5.1.8.2.1.3.3. 22.5 mins lost - Overs lost from 2nd innings =6 overs
5.1.8.2.1.3.4. 30 mins lost - Overs lost from 2nd innings =8 overs
5.1.8.2.1.3.5. 37.5 mins lost - Overs lost from 2nd innings =10 overs
5.1.8.2.1.3.6. 45 mins lost - Overs lost from 2nd innings =12 overs
5.1.8.2.1.3.7. 52.5 mins lost - Overs lost from 2nd innings =14 overs
5.1.8.2.1.3.8. 60 mins lost - Overs lost from 2nd innings =16 overs
5.1.8.2.1.3.9. 67.5 mins lost - Overs lost from 2nd innings =18 overs
5.1.8.2.1.3.10. 75 mins lost - Overs lost from 2nd innings =20 overs
5.1.8.2.1.3.11. 82.5 mins lost - Overs lost from 2nd innings =22 overs
5.1.8.2.1.3.12. 90 mins lost - Overs lost from 2nd innings =24 overs
5.1.8.2.1.3.13. 97.5 mins lost - Overs lost from 2nd innings =26 overs
5.1.8.2.1.3.14. 105 mins lost - Overs lost from 2nd innings =28 overs
5.1.8.2.1.3.15. 112.5 mins lost - Overs lost from 2nd innings =30 overs
5.1.8.2.1.3.16. 120 mins lost - Overs lost from 2nd innings =32 overs
5.1.8.2.1.3.17. 127.5 mins lost - Overs lost from 2nd innings =34 overs
5.1.8.2.1.3.18. 135 mins lost - Overs lost from 2nd innings =36 overs
5.1.8.2.1.3.5.1. 142.5 mins lost - Overs lost from 2nd innings =38 overs
5.1.8.2.1.3.20. 150 mins lost - Overs lost from 2nd innings =40 overs
5.1.8.2.2. If there are still more than the Minimum Overs for the side batting second to face,
5.1.8.2.2.1. Umpires are to notify the scorers of the overs lost in this delay before re-taking the field and verify that the scoring app has been updated
5.1.8.2.2.2. he scorers must update Play Cricket with the overs lost
5.1.8.2.2.3. If the scorers are not notified or they do not update the scoring app, the match cannot be scored correctly
5.1.8.2.2.4. When the Play Cricket app has been updated the app will generate the Revised Target to chase.
5.1.8.2.2.5. The umpires shall notify both captains and the scorers must display the Revised Target on the scoreboard.
5.1.8.2.2.6. For clarity, the revised target is the score needed to win.
5.1.8.2.3. If there are less than the Minimum Overs available for the second innings,
5.1.8.2.3.1. the game is abandoned, in the league each side takes 2 points or in the cup the game goes to a bowl out
5.1.9.1.1. Should the team batting first be all out before completing their overs,
5.1.9.1.1.1. The unused overs do not carry forward for the use of the team batting second, however, in line with match rules in international cricket ODIs, we set any unused overs against weather interruption before reducing the overs from the side batting second.
5.1.9.1.2. These overs will be referred to as “Unused Overs”
5.1.9.1.2.1. Examples of this are: -
5.1.9.1.2.1.1. Where the side batting first in a 50 over Premiership 1 game is all out in 44 overs then there are 6 unused overs, a rain delay of 1 hour in the second innings (after having taken account of any remaining applicable Grace Period in the match) requires a reduction of 16 overs, in this case the reduction should be reduced to 10 and the umpires will notify the scorers of the 10 overs lost up to the proposed restart and the scorers will input the 10 overs lost into the Play Cricket system and they will then notify the umpires of the D/L/S Revised Target generated to be notified to the captains.
5.1.9.1.2.1.2. Where the side batting first in a 50 over Championship game is all out in 35 overs then there are 15 unused overs. There is a rain delay of one hour in the second innings (of which 30 minutes is disregarded because of the available Grace Period in the match ) leaving 30 minutes which requires a reduction of 8 overs, in this case the reduction should be reduced to nil and the umpires will notify the scorers that no overs should be recorded as lost and the game continues with the team batting second having the same number of overs as they did before the interruption. This also leaves 7 overs in the pot for any further weather interruptions.
5.1.9.2.1. If play is interrupted by bad weather during the second innings, the umpires should record the time of each interruption and any applicable Grace Period used in league games
5.1.9.2.2. If a restart is agreed,
5.1.9.2.2.1. the umpires calculate the total time lost between the time of the interruption and the proposed time for restart (taking account of any applicable Grace Period in the league)
5.1.9.2.2.2. the umpires then use the total time lost to calculate the overs lost from the second innings at a rate of one per 3 ¾ minutes, two for every 7½ minutes lost, four for every 15 minutes lost,
5.1.9.2.2.2.1. 7.5 mins lost - Overs lost from 2nd innings =2 overs
5.1.9.2.2.2.2. 15 mins lost - Overs lost from 2nd innings =4 overs
5.1.9.2.2.2.3. 22.5 mins lost - Overs lost from 2nd innings =6 overs
5.1.9.2.2.2.4. 30 mins lost - Overs lost from 2nd innings =8 overs
5.1.9.2.2.2.5. 37.5 mins lost - Overs lost from 2nd innings =10 overs
5.1.9.2.2.2.6. 45 mins lost - Overs lost from 2nd innings =12 overs
5.1.9.2.2.2.7. 52.5 mins lost - Overs lost from 2nd innings =14 overs
5.1.9.2.2.2.8. 60 mins lost - Overs lost from 2nd innings =16 overs
5.1.9.2.2.2.9. 67.5 mins lost - Overs lost from 2nd innings =18 overs
5.1.9.2.2.2.10. 75 mins lost - Overs lost from 2nd innings =20 overs
5.1.9.2.2.2.11. 82.5 mins lost - Overs lost from 2nd innings =22 overs
5.1.9.2.2.2.12. 90 mins lost - Overs lost from 2nd innings =24 overs
5.1.9.2.2.2.13. 97.5 mins lost - Overs lost from 2nd innings =26 overs
5.1.9.2.2.2.14. 105 mins lost - Overs lost from 2nd innings =28 overs
5.1.9.2.2.2.15. 112.5 mins lost - Overs lost from 2nd innings =30 overs
5.1.9.2.2.2.16. 120 mins lost - Overs lost from 2nd innings =32 overs
5.1.9.2.2.2.17. 127.5 mins lost - Overs lost from 2nd innings =34 overs
5.1.9.2.2.2.18. 135 mins lost - Overs lost from 2nd innings =36 overs
5.1.9.2.2.2.5.1. 142.5 mins lost - Overs lost from 2nd innings =38 overs
5.1.9.2.2.2.20. 150 mins lost - Overs lost from 2nd innings =40 overs
5.1.9.2.3. If the overs lost are lower than any “Unused Overs” available
5.1.9.2.3.1. The umpires should reduce the amount of “Unused Overs” and record the number remaining.
5.1.9.2.3.2. The scorers should be advised that no overs have been lost from the second innings and no adjustment is required on Play Cricket,
5.1.9.2.3.3. The second innings continues with no overs lost.
5.1.9.2.3.4. This same procedure will occur for every such break until the unused overs are used up.
5.1.9.2.4. Where the overs lost in the latest delay exceed any “Unused Overs” remaining
5.1.9.2.4.1. Then the excess need to be deducted from the overs available in the second innings.
5.1.9.3.1. Where the overs lost exceed any remaining “Unused Overs” the excess must now be deducted from the second innings and
5.1.9.3.1.1. this will mean that the game will have unequal innings and therefore D/L/S Revised Target will come into play for the second innings or be further adjusted if a Revised Target is already in place.
5.1.9.3.2. Umpires are to notify the scorers of the excess overs lost in the delay before re-taking the field and verify that the scoring app has been updated
5.1.9.3.2.1. The scorers must update Play Cricket with the excess overs lost
5.1.9.3.2.2. If the scorers are not notified or they do not update the scoring app, the match cannot be scored correctly
5.1.9.3.2.3. When the Play Cricket app has been updated the app will generate a Revised Target to chase.
5.1.9.3.2.4. The umpires shall notify both captains and the scorers must display the Revised Target on the scoreboard.
5.1.9.3.2.5. For clarity, the revised target is the score needed to win.
5.1.9.3.3. Any further delays due to weather are to be treated as follows
5.1.10.1.1. If play is interrupted by bad weather during the second innings, the umpires should record the time of each interruption (and any applicable Grace Period available in the League)
5.1.10.1.2. this will mean that the game will have unequal innings and therefore D/L/S Revised Target will come into play for the second innings or be further adjusted if a Revised Target is already in place.
5.1.10.1.3. If a restart is agreed,
5.1.10.1.3.1. the umpires calculate the total time lost between the time of the interruption and the proposed time for restart (after any applicable Grace Period in the the League)
5.1.10.1.3.2. the umpires then use the total time lost to calculate the overs lost from the second innings at a rate of one per 3 ¾ minutes, two for every 7½ minutes lost, four for every 15 minutes lost,
5.1.10.1.3.2.1. 7.5 mins lost - Overs lost from 2nd innings =2 overs
5.1.10.1.3.2.2. 15 mins lost - Overs lost from 2nd innings =4 overs
5.1.10.1.3.2.3. 22.5 mins lost - Overs lost from 2nd innings =6 overs
5.1.10.1.3.2.4. 30 mins lost - Overs lost from 2nd innings =8 overs
5.1.10.1.3.2.5. 37.5 mins lost - Overs lost from 2nd innings =10 overs
5.1.10.1.3.2.6. 45 mins lost - Overs lost from 2nd innings =12 overs
5.1.10.1.3.2.7. 52.5 mins lost - Overs lost from 2nd innings =14 overs
5.1.10.1.3.2.8. 60 mins lost - Overs lost from 2nd innings =16 overs
5.1.10.1.3.2.9. 67.5 mins lost - Overs lost from 2nd innings =18 overs
5.1.10.1.3.2.10. 75 mins lost - Overs lost from 2nd innings =20 overs
5.1.10.1.3.2.11. 82.5 mins lost - Overs lost from 2nd innings =22 overs
5.1.10.1.3.2.12. 90 mins lost - Overs lost from 2nd innings =24 overs
5.1.10.1.3.2.13. 97.5 mins lost - Overs lost from 2nd innings =26 overs
5.1.10.1.3.2.14. 105 mins lost - Overs lost from 2nd innings =28 overs
5.1.10.1.3.2.15. 112.5 mins lost - Overs lost from 2nd innings =30 overs
5.1.10.1.3.2.16. 120 mins lost - Overs lost from 2nd innings =32 overs
5.1.10.1.3.2.17. 127.5 mins lost - Overs lost from 2nd innings =34 overs
5.1.10.1.3.2.18. 135 mins lost - Overs lost from 2nd innings =36 overs
5.1.10.1.3.2.5.1. 142.5 mins lost - Overs lost from 2nd innings =38 overs
5.1.10.1.3.2.20. 150 mins lost - Overs lost from 2nd innings =40 overs
5.1.10.1.4. Umpires are to notify the scorers of the excess overs lost in the delay before re-taking the field and verify that the scoring app has been updated
5.1.10.1.4.1. The scorers must update Play Cricket with the overs lost
5.1.10.1.4.2. If the scorers are not notified or they do not update the scoring app, the match cannot be scored correctly
5.1.10.1.4.3. When the Play Cricket app has been updated the app will generate a Revised Target to chase.
5.1.10.1.4.4. The umpires shall notify both captains and the scorers must display the Revised Target on the scoreboard.
5.1.10.1.4.5. For clarity, the revised target is the score needed to win.
5.1.10.2.1. The game will continue with the Revised Target set being the score needed for the side batting second to win.
5.1.10.2.2. Since there are more than the Minimum Overs in the innings,
5.1.10.2.2.1. D/L/S Par score is in play in this scenario and therefore the scoreboard should be updated with the Par score at the end of each over by the scorers as advised by the Play Cricket app
5.1.11.1.1. If the Revised Target is reached within the available overs then the side batting second wins
5.1.11.1.2. If the team batting second scores one less than the Revised Target then
5.1.11.1.2.1. in the league, the game is a tie, 3 points each,
5.1.11.1.2.2. in the cup the game is incomplete and must go to a bowl out. Note: the wickets lost rule and scoring rate does not come into play in the cup where the Revised Target is in play due to imbalanced overs or unequal overs.
5.1.11.1.3. If the side batting second is bowled out in the available overs, and f the target is not reached, and the match not “tied” then the side bowling second wins
5.1.13.1.1. The game will be decided by the D/L/S Par Score comparison after the action of the last ball bowled is recorded on the app
5.1.13.1.2. Scorers to note that the Play Cricket scoring should not be ended and score uploaded until the umpires and captains have been able to confirm the D/L/S position below
5.1.13.1.2.1. If the score of the team batting second exceeds the D/L/S Par score recalculated after the details of the final ball bowled have been entered into Play Cricket then the side batting second will be the winner; and awarded the point for a win plus any bonuses due. The side bowling second will lose the game but can still receive any bonus due. (updated for 2025).
5.1.13.1.2.2. If the score is equal to the D/L/S Par score, recalculated after the final ball bowled and after all details have been entered into Play Cricket then the game is a tie and points for a tie are awarded to both sides no bonus points are awarded.
5.1.13.1.2.3. If the score is below the D/L/S Par score, recalculated after the final ball bowled and after all details have been entered into Play Cricket then the side bowling second will receive the points for a win plus any bonus points, the side batting second will lose but still receive any bonus due. (updated for 2025).
5.1.13.2.1. Game Comes to End
5.1.13.2.1.2. The game will end Abandoned – Incomplete. – in the League 2 points each, in the cup it must go to bowl out
5.1.14.1.1. A result is achieved using the following procedure: -
5.1.14.1.1.1. Five players from each team, who must be selected from the 11 players named on the team sheet, in the order nominated to the umpires, will each bowl two fair over-arm deliveries at a wicket and from a wicket (conforming to Law 8, eg including bails) pitched at a distance of 22 yards with, if practicable, bowling, popping and return creases (conforming to Law 9).
5.1.14.1.1.2. The captains will toss a coin and the winner will decide which team bowls first.
5.1.14.1.1.3. Each team will appoint a wicket-keeper to stand behind the wicket but out of reach of the stumps.
5.1.14.1.1.4. One umpire will stand at the bowler's end to adjudge ‘no balls’, the other will stand square to the target wicket to remake the wicket and check the position of a wicket-keeper.
5.1.14.1.2. Rules of the bowl out
5.1.14.1.2.1. The same suitably acceptable ball (not a new one) will be used by both teams. If this ball becomes wet, it may be changed subject to the Umpires’ approval.
5.1.14.1.2.2. If a bowler bowls a ‘no ball’ it will count as one of the bowler’s two deliveries but will not count towards the score of the team. A fair delivery must pitch before reaching the wicket and only bounce once.
5.1.14.1.3. Procedure
5.1.14.1.3.1. The first bowler from ‘Team A’ will bowl two deliveries, then the first bowler from ‘Team B’ will bowl two deliveries, then the second bowler from ‘Team A’ will bowl two deliveries, etc.
5.1.14.1.4. Determining the winner
5.1.14.1.4.1. The team which bowls down the wicket (defined in Law 28.1) most times shall be the winner.
5.1.14.1.4.2. If the scores are equal, the other players from each team will bowl, in the order nominated to the umpires, one ball each alternately to achieve a result on a ‘sudden death’ basis, should all 11 have bowled then the players go again (in the original order) with alternate balls until a winner is found.
5.1.14.1.5. Should it not prove possible to bowl at the stumps, the match shall be decided on the toss of a coin
5.1.15.1.1. The teams will have had equal overs and more than the Minimum Overs so
5.1.15.1.2. The team that scores the most runs is the winner, and the appropriate points awarded, plus any bonus points due irrespective of weather reductions to games. (updated 2025).
5.1.15.1.3. where the scores are equal in the league
5.1.15.1.3.1. a tie is declared. 3 points each.
5.1.15.1.4. where the scores are equal in the cup
5.1.15.1.4.1. the side losing the least number of wickets shall be declared the winners.
5.1.15.1.4.2. If the number of wickets lost by both sides is equal, the result shall be decided on the average scoring rate runs per over overall, highest wins
5.1.15.1.4.3. Should this not bring about a decision, the scoring rate (runs per over) on the first 30 overs (20 overs, 10 overs, 9 overs and then reducing by one over) should be considered until a result has been realised.
5.1.17.1.1. All bowlers maximum number of overs will be reduced pro rata at the time of any recalculation of overs in rain interrupted matches.
5.1.17.1.1.1. Where the calculation equals part of an over, the figure will be rounded up to the nearest whole over. e.g. An innings reduced to 41 overs; 30% of 41 =12.3, a bowler may bowl a maximum of 13 overs.
5.1.17.1.1.2. There will be no penalty if a bowler has already bowled more than the maximum following any recalculation and
5.1.17.1.1.2.1. Should the innings resume, the bowler at the time of any interruption should complete any over part completed when the match interruption came but that must be the bowler’s last over if the bowler then exceeds the recalculated maximum
5.1.17.1.2. Scorers and umpires should note that the Play Cricket app will not highlight that a bowler has completed their allocated overs after a recalculation to reduce the overs.
5.1.17.1.3. In the Saturday competition, no bowler will be allowed to bowl more than 30% of the overs of an innings.The maximum is recalculated when overs are lost from the game on the new expected innings length at the time the first over is bowled at the restart.
5.1.17.1.3.1. In the Saturday competition - 50 overs maximum is 15 overs per bowler
5.1.17.1.3.2. In the Saturday competition - 45 overs maximum is 14 overs per bowler
5.1.17.1.3.3. In the Saturday competition - 35 overs maximum is 11 overs per bowler
5.1.17.1.3.4. In the Saturday competition - 30 overs maximum is 9 overs per bowler
5.1.17.1.3.5. In the Saturday competition - 25 overs maximum is 8 overs per bowler
5.1.17.1.3.6. In the Saturday competition - 20 overs maximum is 6 overs per bowler
5.1.17.1.4. In the Sunday League competition, no bowler will be allowed to bowl more than 25% (20% in the Open Divisions)of the overs of an innings.The maximum is recalculated when overs are lost from the game on the new expected innings length at the time the first over is bowled at the restart.
5.1.17.1.4.1. In the Sunday League competition - 40 overs maximum is 10 overs per bowler(8 in the Open Divisions)
5.1.17.1.4.2. In the Sunday League competition - 35 overs maximum is 9 overs per bowler(7 in the Open Divisions)
5.1.17.1.4.3. In the Sunday League competition - 30 overs maximum is 8 overs per bowler (6 in the Open Divisions)
5.1.17.1.4.4. In the Sunday League competition - 25 overs maximum is 7 overs per bowler(5 in the Open Divisions)
5.1.17.1.4.5. In the Sunday League competition - 20 overs maximum is 5 overs per bowler(4 in the Open Divisions)
5.1.17.1.5. In the cup competitions, no bowler will be allowed to bowl more than 20% of the overs of an innings.The maximum is recalculated when overs are lost from the game on the new expected innings length at the time the first over is bowled at the restart.
5.1.17.1.5.1. In the cup competitions - 45 overs maximum is 9 overs per bowler
5.1.17.1.5.2. In the cup competitions - 40 overs maximum is 8 overs per bowler
5.1.17.1.5.3. In the cup competitions - 35 overs maximum is 7 overs per bowler
5.1.17.1.5.4. In the cup competitions - 30 overs maximum is 6 overs per bowler
5.1.17.1.5.5. In the cup competitions - 25 overs maximum is 5 overs per bowler
5.1.17.1.5.6. In the cup competitions - 20 overs maximum is 4 overs per bowler
FOR GMCL20 WEATHER RULES SEE THE COMPETITION PAGE